When Anchoring Fails: Interactive Alignment of Large Virtual Objects in Occasionally Failing AR Systems
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Date
2022
Authors
Batmaz, A.U.
Stuerzlinger, W.
Journal Title
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Volume Title
Publisher
Springer Science and Business Media Deutschland GmbH
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Abstract
Augmented reality systems show virtual object models overlaid over real ones, which is helpful in many contexts, e.g., during maintenance. Assuming all geometry is known, misalignments in 3D poses will still occur without perfectly robust viewer and object 3D tracking. Such misalignments can impact the user experience and reduce the potential benefits associated with AR systems. In this paper, we implemented several interaction algorithms to make manual virtual object alignment easier, based on previously presented methods, such as HoverCam, SHOCam, and a Signed Distance Field. Our approach also simplifies the user interface for manual 3D pose alignment in 2D input systems. The results of our work indicate that our approach can reduce the time needed for interactive 3D pose alignment, which improves the user experience. © 2022, The Author(s), under exclusive license to Springer Nature Switzerland AG.
Description
6th Future Technologies Conference, FTC 2021 --28 October 2021 through 29 October 2021 -- --267429
Keywords
3D navigation, 3D pose alignment, 3D user interfaces, Augmented reality interaction, Orbiting
Turkish CoHE Thesis Center URL
Fields of Science
Citation
1
WoS Q
N/A
Scopus Q
Q4
Source
Lecture Notes in Networks and Systems
Volume
358 LNNS
Issue
Start Page
49
End Page
62