Bozkuş, ZekiAltuntaş,S.Bozkus,Z.Fraguela,B.B.2024-10-152024-10-1520168978-331931152-40302-9743https://doi.org/10.1007/978-3-319-31153-1_10https://hdl.handle.net/20.500.12469/6479Camara Municipal do Porto, Portugal; Institute for Informatics and Digital Innovation at Edinburgh Napier University, UK; Turismo do Porto, Portugal; University of Coimbra, Portugal; World Federation on Soft Computing (technical sponsor of the EvoCOMNET track)Receptor-Ligand Molecular Docking is a very computationally expensive process used to predict possible drug candidates for many diseases. A faster docking technique would help life scientists to discover better therapeutics with less effort and time. The requirement of long execution times may mean using a less accurate evaluation of drug candidates potentially increasing the number of false-positive solutions, which require expensive chemical and biological procedures to be discarded. Thus the development of fast and accurate enough docking algorithms greatly reduces wasted drug development resources, helping life scientists discover better therapeutics with less effort and time. In this article we present the GPU-based acceleration of our recently developed molecular docking code. We focus on offloading the most computationally intensive part of any docking simulation, which is the genetic algorithm, to accelerators, as it is very well suited to them. We show how the main functions of the genetic algorithm can be mapped to the GPU. The GPU-accelerated system achieves a speedup of around ~ 14x with respect to a single CPU core. This makes it very productive to use GPU for small molecule docking cases. © Springer International Publishing Switzerland 2016.eninfo:eu-repo/semantics/closedAccessGenetic algorithmGPUMolecular dockingOpenCLParallelizationGPU accelerated molecular docking simulation with genetic algorithmsConference Object134146959810.1007/978-3-319-31153-1_102-s2.0-84962246245N/AQ3