Turkmen,R.Gelmez,Z.E.Batmaz,A.U.Stuerzlinger,W.Asente,P.Sarac,M.Machuca,M.D.B.2024-06-232024-06-2320240979-840070330-0https://doi.org/10.1145/3613904.3641947https://hdl.handle.net/20.500.12469/5886ACM SIGCHIVisual guides help to align strokes and raise accuracy in Virtual Reality (VR) sketching tools. Automatic guides that appear at relevant sketching areas are convenient to have for a seamless sketching with a guide. We explore guides that exploit eye-tracking to render them adaptive to the user's visual attention. EyeGuide and EyeConGuide cause visual grid fragments to appear spatially close to the user's intended sketches, based on the information of the user's eye-gaze direction and the 3D position of the hand. Here we evaluated the techniques in two user studies across simple and complex sketching objectives in VR. The results show that gaze-based guides have a positive effect on sketching accuracy, perceived usability and preference over manual activation in the tested tasks. Our research contributes to integrating gaze-contingent techniques for assistive guides and presents important insights into multimodal design applications in VR. © 2024 Copyright held by the owner/author(s)eninfo:eu-repo/semantics/openAccess3D Sketching3D User InterfaceEye-GazeVREyeGuide & EyeConGuide: Gaze-based Visual Guides to Improve 3D Sketching SystemsConference Object10.1145/3613904.36419472-s2.0-85194841143N/AN/A