When Anchoring Fails: Interactive Alignment of Large Virtual Objects in Occasionally Failing AR Systems

dc.authorscopusid 57193638803
dc.authorscopusid 55902405400
dc.contributor.author Batmaz, Anıl Ufuk
dc.contributor.author Stuerzlinger, W.
dc.contributor.other Mechatronics Engineering
dc.date.accessioned 2023-10-19T15:05:24Z
dc.date.available 2023-10-19T15:05:24Z
dc.date.issued 2022
dc.department-temp Batmaz, A.U., Kadir Has University, Istanbul, Turkey; Stuerzlinger, W., Simon Fraser University, Vancouver, BC, Canada en_US
dc.description 6th Future Technologies Conference, FTC 2021 --28 October 2021 through 29 October 2021 -- --267429 en_US
dc.description.abstract Augmented reality systems show virtual object models overlaid over real ones, which is helpful in many contexts, e.g., during maintenance. Assuming all geometry is known, misalignments in 3D poses will still occur without perfectly robust viewer and object 3D tracking. Such misalignments can impact the user experience and reduce the potential benefits associated with AR systems. In this paper, we implemented several interaction algorithms to make manual virtual object alignment easier, based on previously presented methods, such as HoverCam, SHOCam, and a Signed Distance Field. Our approach also simplifies the user interface for manual 3D pose alignment in 2D input systems. The results of our work indicate that our approach can reduce the time needed for interactive 3D pose alignment, which improves the user experience. © 2022, The Author(s), under exclusive license to Springer Nature Switzerland AG. en_US
dc.identifier.citationcount 1
dc.identifier.doi 10.1007/978-3-030-89906-6_4 en_US
dc.identifier.endpage 62 en_US
dc.identifier.isbn 9783030899059
dc.identifier.issn 2367-3370
dc.identifier.scopus 2-s2.0-85118966992 en_US
dc.identifier.scopusquality Q4
dc.identifier.startpage 49 en_US
dc.identifier.uri https://doi.org/10.1007/978-3-030-89906-6_4
dc.identifier.uri https://hdl.handle.net/20.500.12469/4874
dc.identifier.volume 358 LNNS en_US
dc.identifier.wosquality N/A
dc.khas 20231019-Scopus en_US
dc.language.iso en en_US
dc.publisher Springer Science and Business Media Deutschland GmbH en_US
dc.relation.ispartof Lecture Notes in Networks and Systems en_US
dc.relation.publicationcategory Konferans Öğesi - Uluslararası - Kurum Öğretim Elemanı en_US
dc.rights info:eu-repo/semantics/closedAccess en_US
dc.scopus.citedbyCount 2
dc.subject 3D navigation en_US
dc.subject 3D pose alignment en_US
dc.subject 3D user interfaces en_US
dc.subject Augmented reality interaction en_US
dc.subject Orbiting en_US
dc.title When Anchoring Fails: Interactive Alignment of Large Virtual Objects in Occasionally Failing AR Systems en_US
dc.type Conference Object en_US
dspace.entity.type Publication
relation.isAuthorOfPublication b12eff7e-174d-4ce0-839b-71d7ea11e4f5
relation.isAuthorOfPublication.latestForDiscovery b12eff7e-174d-4ce0-839b-71d7ea11e4f5
relation.isOrgUnitOfPublication 01f3d407-6823-4ad3-8298-0b6a2a6e5cff
relation.isOrgUnitOfPublication.latestForDiscovery 01f3d407-6823-4ad3-8298-0b6a2a6e5cff

Files

Original bundle

Now showing 1 - 1 of 1
No Thumbnail Available
Name:
4874.pdf
Size:
2.16 MB
Format:
Adobe Portable Document Format
Description:
Tam Metin / Full Text