When Anchoring Fails: Interactive Alignment of Large Virtual Objects in Occasionally Failing AR Systems

dc.authorscopusid57193638803
dc.authorscopusid55902405400
dc.contributor.authorBatmaz, Anıl Ufuk
dc.contributor.authorStuerzlinger, W.
dc.date.accessioned2023-10-19T15:05:24Z
dc.date.available2023-10-19T15:05:24Z
dc.date.issued2022
dc.department-tempBatmaz, A.U., Kadir Has University, Istanbul, Turkey; Stuerzlinger, W., Simon Fraser University, Vancouver, BC, Canadaen_US
dc.description6th Future Technologies Conference, FTC 2021 --28 October 2021 through 29 October 2021 -- --267429en_US
dc.description.abstractAugmented reality systems show virtual object models overlaid over real ones, which is helpful in many contexts, e.g., during maintenance. Assuming all geometry is known, misalignments in 3D poses will still occur without perfectly robust viewer and object 3D tracking. Such misalignments can impact the user experience and reduce the potential benefits associated with AR systems. In this paper, we implemented several interaction algorithms to make manual virtual object alignment easier, based on previously presented methods, such as HoverCam, SHOCam, and a Signed Distance Field. Our approach also simplifies the user interface for manual 3D pose alignment in 2D input systems. The results of our work indicate that our approach can reduce the time needed for interactive 3D pose alignment, which improves the user experience. © 2022, The Author(s), under exclusive license to Springer Nature Switzerland AG.en_US
dc.identifier.citation1
dc.identifier.doi10.1007/978-3-030-89906-6_4en_US
dc.identifier.endpage62en_US
dc.identifier.isbn9783030899059
dc.identifier.issn2367-3370
dc.identifier.scopus2-s2.0-85118966992en_US
dc.identifier.scopusqualityQ4
dc.identifier.startpage49en_US
dc.identifier.urihttps://doi.org/10.1007/978-3-030-89906-6_4
dc.identifier.urihttps://hdl.handle.net/20.500.12469/4874
dc.identifier.volume358 LNNSen_US
dc.identifier.wosqualityN/A
dc.khas20231019-Scopusen_US
dc.language.isoenen_US
dc.publisherSpringer Science and Business Media Deutschland GmbHen_US
dc.relation.ispartofLecture Notes in Networks and Systemsen_US
dc.relation.publicationcategoryKonferans Öğesi - Uluslararası - Kurum Öğretim Elemanıen_US
dc.rightsinfo:eu-repo/semantics/closedAccessen_US
dc.subject3D navigationen_US
dc.subject3D pose alignmenten_US
dc.subject3D user interfacesen_US
dc.subjectAugmented reality interactionen_US
dc.subjectOrbitingen_US
dc.titleWhen Anchoring Fails: Interactive Alignment of Large Virtual Objects in Occasionally Failing AR Systemsen_US
dc.typeConference Objecten_US
dspace.entity.typePublication
relation.isAuthorOfPublicationb12eff7e-174d-4ce0-839b-71d7ea11e4f5
relation.isAuthorOfPublication.latestForDiscoveryb12eff7e-174d-4ce0-839b-71d7ea11e4f5

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