Performance Analysis of Saccades for Primary and Confirmatory Target Selection
dc.authorid | Batmaz, Anil Ufuk/0000-0001-7948-8093 | |
dc.authorid | Stuerzlinger, Wolfgang/0000-0002-7110-5024 | |
dc.authorwosid | Batmaz, Anil Ufuk/ABE-7803-2021 | |
dc.contributor.author | Batmaz, Anıl Ufuk | |
dc.contributor.author | Batmaz, Anil Ufuk | |
dc.contributor.author | Mughrabi, Moaaz Hudhud | |
dc.contributor.author | Stuerzlinger, Wolfgang | |
dc.date.accessioned | 2023-10-19T15:11:33Z | |
dc.date.available | 2023-10-19T15:11:33Z | |
dc.date.issued | 2022 | |
dc.department-temp | [Mutasim, Aunnoy K.] Simon Fraser Univ, Sch Interact Arts Technol SIAT, Vancouver, BC, Canada; [Batmaz, Anil Ufuk] Concordia Univ, Comp Sci & Software Engn Dept, Montreal, PQ, Canada; [Mughrabi, Moaaz Hudhud] Kadir Has Univ, Mech Engn Dept, Istanbul, Turkey; [Stuerzlinger, Wolfgang] Simon Fraser Univ, Sch Interact Arts & Technol SIAT, Vancouver, BC, Canada | en_US |
dc.description | 28th ACM Symposium on Virtual Reality Software and Technology (VRST) -- NOV 29-DEC 01, 2022 -- Tsukuba, JAPAN | en_US |
dc.description.abstract | In eye-gaze-based selection, dwell suffers from several issues, e.g., the Midas Touch problem. Here we investigate saccade-based selection techniques as an alternative to dwell. First, we designed a novel user interface (UI) for Actigaze and used it with ( goal-crossing) saccades for confirming the selection of small targets (i.e., < 1.5-2 degrees). We compared it with three other variants of Actigaze (with button press, dwell, and target reverse crossing) and two variants of target magnification (with button press and dwell). Magnification-dwell exhibited the most promising performance. For Actigaze, goal-crossing was the fastest option but suffered the most errors. We then evaluated goal-crossing as a primary selection technique for normal-sized targets (>= 2 degrees) and implemented a novel UI for such interaction. Results revealed that dwell achieved the best performance. Yet, we identified goal-crossing as a good compromise between dwell and button press. Our findings thus identify novel options for gaze-only interaction. | en_US |
dc.description.sponsorship | Assoc Comp Machinery,ACM SIGCHI,ACM SIGGRAPH | en_US |
dc.identifier.citation | 2 | |
dc.identifier.doi | 10.1145/3562939.3565619 | en_US |
dc.identifier.isbn | 978-1-4503-9889-3 | |
dc.identifier.scopus | 2-s2.0-85143613544 | en_US |
dc.identifier.scopusquality | N/A | |
dc.identifier.uri | https://doi.org/10.1145/3562939.3565619 | |
dc.identifier.uri | https://hdl.handle.net/20.500.12469/5087 | |
dc.identifier.wos | WOS:001066110500018 | en_US |
dc.identifier.wosquality | N/A | |
dc.khas | 20231019-WoS | en_US |
dc.language.iso | en | en_US |
dc.publisher | Assoc Computing Machinery | en_US |
dc.relation.ispartof | 28th Acm Symposium on Virtual Reality Software and Technology, Vrst 2022 | en_US |
dc.relation.publicationcategory | Konferans Öğesi - Uluslararası - Kurum Öğretim Elemanı | en_US |
dc.rights | info:eu-repo/semantics/closedAccess | en_US |
dc.subject | Fitts Law | En_Us |
dc.subject | Eye-Gaze Tracking | en_US |
dc.subject | Eye | En_Us |
dc.subject | Small Targets | en_US |
dc.subject | Selection Techniques | en_US |
dc.subject | Virtual Reality | en_US |
dc.subject | Gaze | En_Us |
dc.subject | Fitts' Law | en_US |
dc.subject | Throughput | en_US |
dc.subject | Fitts Law | |
dc.subject | Activation Methods | en_US |
dc.subject | Eye | |
dc.subject | Saccade | en_US |
dc.subject | Gaze | |
dc.subject | Target Reverse Crossing | en_US |
dc.title | Performance Analysis of Saccades for Primary and Confirmatory Target Selection | en_US |
dc.type | Conference Object | en_US |
dspace.entity.type | Publication | |
relation.isAuthorOfPublication | b12eff7e-174d-4ce0-839b-71d7ea11e4f5 | |
relation.isAuthorOfPublication.latestForDiscovery | b12eff7e-174d-4ce0-839b-71d7ea11e4f5 |
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