Haptic Feedback Relocation from the Fingertips to the Wrist for Two-Finger Manipulation in Virtual Reality

dc.authoridPalmer, Jasmin Elena/0009-0004-5337-8143
dc.authoridOkamura, Allison/0000-0002-6912-1666
dc.authorwosidOkamura, Allison M/A-3323-2010
dc.contributor.authorPalmer, Jasmin E.
dc.contributor.authorSarac, Mine
dc.contributor.authorGarza, Aaron A.
dc.contributor.authorOkamura, Allison M.
dc.date.accessioned2023-10-19T15:11:51Z
dc.date.available2023-10-19T15:11:51Z
dc.date.issued2022
dc.department-temp[Palmer, Jasmin E.; Garza, Aaron A.; Okamura, Allison M.] Stanford Univ, Dept Mech Engn, Stanford, CA 94305 USA; [Sarac, Mine] Kadir Has Univ, Dept Mechatron Engn, Istanbul, Turkeyen_US
dc.descriptionIEEE/RSJ International Conference on Intelligent Robots and Systems (IROS) -- OCT 23-27, 2022 -- Kyoto, JAPANen_US
dc.description.abstractRelocation of haptic feedback from the fingertips to the wrist has been considered as a way to enable haptic interaction with mixed reality virtual environments while leaving the fingers free for other tasks. We present a pair of wrist-worn tactile haptic devices and a virtual environment to study how various mappings between fingers and tactors affect task performance. The haptic feedback rendered to the wrist reflects the interaction forces occurring between a virtual object and virtual avatars controlled by the index finger and thumb. We performed a user study comparing four different finger-totactor haptic feedback mappings and one no-feedback condition as a control. We evaluated users' ability to perform a simple pick-and-place task via the metrics of task completion time, path length of the fingers and virtual cube, and magnitudes of normal and shear forces at the fingertips. We found that multiple mappings were effective, and there was a greater impact when visual cues were limited. We discuss the limitations of our approach and describe next steps toward multi-degreeof-freedom haptic rendering for wrist-worn devices to improve task performance in virtual environments.en_US
dc.description.sponsorshipIEEE,Royal Soc Japan,IEEE Robot & Automat Soc,IES,SICE,New Technol Fdnen_US
dc.identifier.citation2
dc.identifier.doi10.1109/IROS47612.2022.9981392en_US
dc.identifier.endpage633en_US
dc.identifier.isbn978-1-6654-7927-1
dc.identifier.issn2153-0858
dc.identifier.scopus2-s2.0-85146355389en_US
dc.identifier.scopusqualityN/A
dc.identifier.startpage628en_US
dc.identifier.urihttps://doi.org/10.1109/IROS47612.2022.9981392
dc.identifier.urihttps://hdl.handle.net/20.500.12469/5252
dc.identifier.wosWOS:000908368200061en_US
dc.identifier.wosqualityN/A
dc.khas20231019-WoSen_US
dc.language.isoenen_US
dc.publisherIEEEen_US
dc.relation.ispartof2022 Ieee/Rsj International Conference on Intelligent Robots and Systems (Iros)en_US
dc.relation.publicationcategoryKonferans Öğesi - Uluslararası - Kurum Öğretim Elemanıen_US
dc.rightsinfo:eu-repo/semantics/openAccessen_US
dc.subjectDeviceEn_Us
dc.subjectDevice
dc.titleHaptic Feedback Relocation from the Fingertips to the Wrist for Two-Finger Manipulation in Virtual Realityen_US
dc.typeConference Objecten_US
dspace.entity.typePublication

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