Effects of Color Cues on Eye-Hand Coordination Training With a Mirror Drawing Task in Virtual Environment

dc.contributor.author Alrubaye, Zainab
dc.contributor.author Mughrabi, Moaaz Hudhud
dc.contributor.author Manav, Banu
dc.contributor.author Batmaz, Anil Ufuk
dc.contributor.author Hudhud Mughrabi, Moaaz
dc.date.accessioned 2024-06-23T21:37:00Z
dc.date.available 2024-06-23T21:37:00Z
dc.date.issued 2024
dc.description Batmaz, Anil Ufuk/0000-0001-7948-8093 en_US
dc.description.abstract Mirror drawing is a motor learning task that is used to evaluate and improve eye-hand coordination of users and can be implemented in immersive Virtual Reality (VR) Head-Mounted Displays (HMDs) for training purposes. In this paper, we investigated the effect of color cues on user motor performance in a mirror-drawing task between Virtual Environment (VE) and Real World (RW), with three different colors. We conducted a 5-day user study with twelve participants. The results showed that the participants made fewer errors in RW compared to VR, except for pre-training, which indicated that hardware and software limitations have detrimental effects on the motor learning of the participants across different realities. Furthermore, participants made fewer errors with the colors close to green, which is usually associated with serenity, contentment, and relaxation. According to our findings, VR headsets can be used to evaluate participants' eye-hand coordination in mirror drawing tasks to evaluate the motor-learning of participants. VE and RW training applications could benefit from our findings in order to enhance their effectiveness. en_US
dc.description.sponsorship Istanbul Kalkinma Ajansi10.13039/501100008968 en_US
dc.description.sponsorship The authors express their gratitude to Zeynep Acirli for her support and comments on the article, as well as to all participants who generously dedicated their time. en_US
dc.description.sponsorship The author(s) declare financial support was received for the research, authorship, and/or publication of this article. The experimental work of the project was carried out in Designhub-IST Design Education and Application Center project which was funded by the Istanbul Development Agency, under the Creative Industries Financial Support Program under grant agreement No TR10/21/YES/0125. The Just Normlicht Color Viewing Light 3 BASIC Viewing Booth and Oculus Quest 2 used in the study were purchased within the scope of this project and are used in scientific research carried out in line with the project objectives.
dc.description.sponsorship Istanbul Kalkinma Ajansi, (TR10/21/YES/0125); Istanbul Kalkinma Ajansi
dc.identifier.doi 10.3389/fpsyg.2023.1307590
dc.identifier.issn 1664-1078
dc.identifier.scopus 2-s2.0-85183642651
dc.identifier.uri https://doi.org/10.3389/fpsyg.2023.1307590
dc.identifier.uri https://hdl.handle.net/20.500.12469/5682
dc.language.iso en en_US
dc.publisher Frontiers Media Sa en_US
dc.relation.ispartof Frontiers in Psychology
dc.rights info:eu-repo/semantics/openAccess en_US
dc.subject virtual reality en_US
dc.subject mirror drawing test en_US
dc.subject eye-hand coordination en_US
dc.subject training en_US
dc.subject motor performance en_US
dc.subject color en_US
dc.subject color theory en_US
dc.title Effects of Color Cues on Eye-Hand Coordination Training With a Mirror Drawing Task in Virtual Environment en_US
dc.type Article en_US
dspace.entity.type Publication
gdc.author.id Batmaz, Anil Ufuk/0000-0001-7948-8093
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gdc.author.wosid Batmaz, Anil Ufuk/ABE-7803-2021
gdc.author.wosid MANAV, BANU/KTR-9864-2024
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gdc.coar.access open access
gdc.coar.type text::journal::journal article
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gdc.description.department Kadir Has University en_US
gdc.description.departmenttemp [Alrubaye, Zainab] Kadir Has Univ, Art & Design Fac, Architecture Dept, Istanbul, Turkiye; [Mughrabi, Moaaz Hudhud] Kadir Has Univ, Fac Engn & Nat Sci, Mechatron Engn Dept, Istanbul, Turkiye; [Manav, Banu] Kadir Has Univ, Art & Design Fac, Interior Architecture & Environm Design Dept, Istanbul, Turkiye; [Batmaz, Anil Ufuk] Concordia Univ, Gina Cody Sch Engn & Comp Sci, Comp Sci & Software Engn Dept, Montreal, PQ, Canada en_US
gdc.description.publicationcategory Makale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanı en_US
gdc.description.scopusquality Q1
gdc.description.volume 14 en_US
gdc.description.woscitationindex Social Science Citation Index
gdc.description.wosquality Q1
gdc.identifier.openalex W4390879859
gdc.identifier.pmid 38288362
gdc.identifier.wos WOS:001150708700001
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gdc.index.type PubMed
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gdc.oaire.keywords training
gdc.oaire.keywords motor performance
gdc.oaire.keywords eye-hand coordination
gdc.oaire.keywords virtual reality
gdc.oaire.keywords Psychology
gdc.oaire.keywords mirror drawing test
gdc.oaire.keywords color
gdc.oaire.keywords BF1-990
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gdc.oaire.sciencefields 03 medical and health sciences
gdc.oaire.sciencefields 0302 clinical medicine
gdc.oaire.sciencefields 05 social sciences
gdc.oaire.sciencefields 0501 psychology and cognitive sciences
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gdc.virtual.author Manav, Banu
gdc.virtual.author Batmaz, Anıl Ufuk
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