Effects of color cues on eye-hand coordination training with a mirror drawing task in virtual environment

dc.authoridBatmaz, Anil Ufuk/0000-0001-7948-8093
dc.authorscopusid58854461800
dc.authorscopusid57998150900
dc.authorscopusid7801349425
dc.authorscopusid57193638803
dc.authorwosidBatmaz, Anil Ufuk/ABE-7803-2021
dc.contributor.authorManav, Banu
dc.contributor.authorMughrabi, Moaaz Hudhud
dc.contributor.authorManav, Banu
dc.contributor.authorBatmaz, Anil Ufuk
dc.date.accessioned2024-06-23T21:37:00Z
dc.date.available2024-06-23T21:37:00Z
dc.date.issued2024
dc.departmentKadir Has Universityen_US
dc.department-temp[Alrubaye, Zainab] Kadir Has Univ, Art & Design Fac, Architecture Dept, Istanbul, Turkiye; [Mughrabi, Moaaz Hudhud] Kadir Has Univ, Fac Engn & Nat Sci, Mechatron Engn Dept, Istanbul, Turkiye; [Manav, Banu] Kadir Has Univ, Art & Design Fac, Interior Architecture & Environm Design Dept, Istanbul, Turkiye; [Batmaz, Anil Ufuk] Concordia Univ, Gina Cody Sch Engn & Comp Sci, Comp Sci & Software Engn Dept, Montreal, PQ, Canadaen_US
dc.descriptionBatmaz, Anil Ufuk/0000-0001-7948-8093en_US
dc.description.abstractMirror drawing is a motor learning task that is used to evaluate and improve eye-hand coordination of users and can be implemented in immersive Virtual Reality (VR) Head-Mounted Displays (HMDs) for training purposes. In this paper, we investigated the effect of color cues on user motor performance in a mirror-drawing task between Virtual Environment (VE) and Real World (RW), with three different colors. We conducted a 5-day user study with twelve participants. The results showed that the participants made fewer errors in RW compared to VR, except for pre-training, which indicated that hardware and software limitations have detrimental effects on the motor learning of the participants across different realities. Furthermore, participants made fewer errors with the colors close to green, which is usually associated with serenity, contentment, and relaxation. According to our findings, VR headsets can be used to evaluate participants' eye-hand coordination in mirror drawing tasks to evaluate the motor-learning of participants. VE and RW training applications could benefit from our findings in order to enhance their effectiveness.en_US
dc.description.sponsorshipIstanbul Kalkinma Ajansi10.13039/501100008968en_US
dc.description.sponsorshipThe authors express their gratitude to Zeynep Acirli for her support and comments on the article, as well as to all participants who generously dedicated their time.en_US
dc.identifier.citation1
dc.identifier.doi10.3389/fpsyg.2023.1307590
dc.identifier.issn1664-1078
dc.identifier.pmid38288362
dc.identifier.scopus2-s2.0-85183642651
dc.identifier.scopusqualityQ2
dc.identifier.urihttps://doi.org/10.3389/fpsyg.2023.1307590
dc.identifier.urihttps://hdl.handle.net/20.500.12469/5682
dc.identifier.volume14en_US
dc.identifier.wosWOS:001150708700001
dc.identifier.wosqualityQ2
dc.language.isoenen_US
dc.publisherFrontiers Media Saen_US
dc.relation.publicationcategoryMakale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanıen_US
dc.rightsinfo:eu-repo/semantics/openAccessen_US
dc.subjectvirtual realityen_US
dc.subjectmirror drawing testen_US
dc.subjecteye-hand coordinationen_US
dc.subjecttrainingen_US
dc.subjectmotor performanceen_US
dc.subjectcoloren_US
dc.subjectcolor theoryen_US
dc.titleEffects of color cues on eye-hand coordination training with a mirror drawing task in virtual environmenten_US
dc.typeArticleen_US
dspace.entity.typePublication
relation.isAuthorOfPublicationd11f6424-2d69-45f8-9d15-5faa04038be1
relation.isAuthorOfPublication.latestForDiscoveryd11f6424-2d69-45f8-9d15-5faa04038be1

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