Perceived Intensities of Normal and Shear Skin Stimuli Using a Wearable Haptic Bracelet
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Date
2022
Authors
Sarac, Mine
Huh, Tae Myung
Choi, Hojung
Cutkosky, Mark R.
Di Luca, Massimiliano
Okamura, Allison M.
Journal Title
Journal ISSN
Volume Title
Publisher
IEEE-Inst Electrical Electronics Engineers Inc
Open Access Color
Green Open Access
Yes
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OpenAIRE Views
Publicly Funded
No
Abstract
Our aim is to provide effective interaction with virtual objects, despite the lack of co-location of virtual and real-world contacts, while taking advantage of relatively large skin area and ease of mounting on the forearm. We performed two human participant studies to determine the effects of haptic feedback in the normal and shear directions during virtual manipulation using haptic devices worn near the wrist. In the first study, participants performed significantly better while discriminating stiffness values of virtual objects when the feedback consisted of normal displacements compared to shear displacements. Participants also commented that they could detect normal cues much easier than shear, which motivated us to perform a second study to find the point of subjective equality (PSE) between normal and shear stimuli. Our results show that shear stimuli require a larger actuator displacement but less force than normal stimuli to achieve perceptual equality for our haptic bracelets. We found that normal and shear stimuli cannot be equalized through skin displacement nor the interaction forces across all users. Rather, a calibration method is needed to find the point of equality for each user where normal and shear stimuli create the same intensity on the user's skin.
Description
Keywords
Perception, Device, Touch, Haptic interfaces, Perception, human-robot interaction, Device, virtual reality, Touch, human computer interaction, FOS: Computer and information sciences, Computer Science - Human-Computer Interaction, Haptic interfaces, Human-Computer Interaction (cs.HC), human-robot interaction, Computer Science - Robotics, Touch, human computer interaction, Device, virtual reality, Perception, Robotics (cs.RO)
Fields of Science
0209 industrial biotechnology, 05 social sciences, 02 engineering and technology, 0501 psychology and cognitive sciences
Citation
WoS Q
Q1
Scopus Q
Q1

OpenCitations Citation Count
26
Source
Ieee Robotics and Automation Letters
Volume
7
Issue
3
Start Page
6099
End Page
6106
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Citations
CrossRef : 6
Scopus : 28
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Mendeley Readers : 41
Web of Science™ Citations
27
checked on Feb 14, 2026
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1
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Downloads
194
checked on Feb 14, 2026
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