Peer-To Live Video Streaming With Rateless Codes for Massively Multiplayer Online Games

dc.contributor.author Ahmad, Shakeel
dc.contributor.author Bouras, Christos
dc.contributor.author Büyükkaya, Eliya
dc.contributor.author Dawood, Muneeb
dc.contributor.author Hamzaoui, Raouf
dc.contributor.author Kapoulas, Vaggelis
dc.contributor.author Papazois, Andreas
dc.contributor.author Simon, Gwendal
dc.date.accessioned 2019-06-27T08:01:14Z
dc.date.available 2019-06-27T08:01:14Z
dc.date.issued 2018
dc.description.abstract We present a multi-level multi-overlay hybrid peer-to-peer live video system that enables players of Massively Multiplayer Online Games to simultaneously stream the video of their game and watch the game videos of other players. Each live video bitstream is encoded with rateless codes and multiple trees are used to transmit the encoded symbols. Trees are constructed dynamically with the aim to minimize the transmission rate at the source while maximizing the number of served peers and guaranteeing on-time delivery and reliability. ns-2 simulations and real measurements on the Internet show competitive performance in terms of start-up delay playback lag rejection rate used bandwidth continuity index and video quality. en_US]
dc.identifier.doi 10.1007/s12083-016-0495-7 en_US
dc.identifier.issn 1936-6442
dc.identifier.issn 1936-6450
dc.identifier.scopus 2-s2.0-84982279712 en_US
dc.identifier.uri https://hdl.handle.net/20.500.12469/308
dc.language.iso en en_US
dc.publisher Springer en_US
dc.relation.ispartof Peer-to-Peer Networking and Applications
dc.rights info:eu-repo/semantics/openAccess en_US
dc.subject Peer-to-peer networking en_US
dc.subject Live video streaming en_US
dc.subject Rateless codes en_US
dc.subject Online games en_US
dc.title Peer-To Live Video Streaming With Rateless Codes for Massively Multiplayer Online Games en_US
dc.type Article en_US
dspace.entity.type Publication
gdc.author.institutional Büyükkaya, Eliya en_US
gdc.bip.impulseclass C4
gdc.bip.influenceclass C5
gdc.bip.popularityclass C4
gdc.coar.access open access
gdc.coar.type text::journal::journal article
gdc.collaboration.industrial false
gdc.description.department Fakülteler, Mühendislik ve Doğa Bilimleri Fakültesi, Bilgisayar Mühendisliği Bölümü en_US
gdc.description.endpage 62
gdc.description.issue 1
gdc.description.publicationcategory Makale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanı en_US
gdc.description.scopusquality Q1
gdc.description.startpage 44 en_US
gdc.description.volume 11 en_US
gdc.description.wosquality Q3
gdc.identifier.openalex W2508139008
gdc.identifier.wos WOS:000423728700004 en_US
gdc.index.type WoS
gdc.index.type Scopus
gdc.oaire.accesstype BRONZE
gdc.oaire.diamondjournal false
gdc.oaire.impulse 7.0
gdc.oaire.influence 3.0862717E-9
gdc.oaire.isgreen true
gdc.oaire.keywords [INFO.INFO-MM] Computer Science [cs]/Multimedia [cs.MM]
gdc.oaire.keywords Rateless codes
gdc.oaire.keywords [INFO] Computer Science [cs]
gdc.oaire.keywords Online games
gdc.oaire.keywords Live video streaming
gdc.oaire.keywords Peer-to-peer networking
gdc.oaire.popularity 5.16702E-9
gdc.oaire.publicfunded false
gdc.oaire.sciencefields 0202 electrical engineering, electronic engineering, information engineering
gdc.oaire.sciencefields 02 engineering and technology
gdc.openalex.collaboration International
gdc.openalex.fwci 2.08974623
gdc.openalex.normalizedpercentile 0.89
gdc.opencitations.count 13
gdc.plumx.crossrefcites 2
gdc.plumx.mendeley 17
gdc.plumx.scopuscites 12
gdc.scopus.citedcount 12
gdc.virtual.author Büyükkaya, Eliya
gdc.wos.citedcount 11
relation.isAuthorOfPublication fbc6008d-9797-4687-8f0a-43c963272c4a
relation.isAuthorOfPublication.latestForDiscovery fbc6008d-9797-4687-8f0a-43c963272c4a
relation.isOrgUnitOfPublication c10ffc80-6da5-4b86-b481-aae660325ae5
relation.isOrgUnitOfPublication b20623fc-1264-4244-9847-a4729ca7508c
relation.isOrgUnitOfPublication.latestForDiscovery c10ffc80-6da5-4b86-b481-aae660325ae5

Files